[settings]
my_peds1Count = 26
my_peds1[0]Model = g_m_y_lost_01
my_peds1[0]Model2 = 0x4F46D607
my_peds1[0]Positionx = 42,24965
my_peds1[0]Positiony = 3663,389
my_peds1[0]Positionz = 40,52839
my_peds1[0]Heading = 270
my_peds1[0]Task = 1
my_peds1[0]Weapon = MicroSMG
my_peds1[0]Group = 1
my_peds1[0]SeatPosition = -1
my_peds1[0]my_peds_variation = Random
my_peds1[0]my_peds_Accuracy = 60
my_peds1[0]my_peds_Health = 200
my_peds1[0]my_peds_Armour = 200
my_peds1[0]my_peds_Invincible = False
my_peds1[0]my_peds_DrivingSpeed = 60
my_peds1[0]my_peds_DrivingStyle = Normal
my_peds1[0]my_peds_CombatEngaugeRange = 30
my_peds1[0]my_peds_CanLeaveGuardRange = True
my_peds1[0]my_peds_GuardRange = 5
my_peds1[0]my_peds_VecFallowDist = 5
my_peds1[0]my_peds_seeingRange = 30
my_peds1[0]my_peds_hearingRange = 60
my_peds1[0]my_peds_group_numb = 0
my_peds1[0]my_peds_Combat_Ability = 10
my_peds1[0]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[0]my_peds_can_exit_vehicle = False
my_peds1[0]my_peds_waypoint = 0
my_peds1[0]COMPONENT_FACE_DRAWABLE = 0
my_peds1[0]COMPONENT_FACE_TEXTURE = 2
my_peds1[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[0]COMPONENT_HEAD_TEXTURE = 0
my_peds1[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[0]COMPONENT_HAIR_TEXTURE = 0
my_peds1[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[0]COMPONENT_TORSO_TEXTURE = 2
my_peds1[0]COMPONENT_LEGS_DRAWABLE = 1
my_peds1[0]COMPONENT_LEGS_TEXTURE = 2
my_peds1[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[0]COMPONENT_HANDS_TEXTURE = 0
my_peds1[0]COMPONENT_FEET_DRAWABLE = 0
my_peds1[0]COMPONENT_FEET_TEXTURE = 0
my_peds1[0]COMPONENT_EYES_DRAWABLE = 0
my_peds1[0]COMPONENT_EYES_TEXTURE = 0
my_peds1[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[0]COMPONENT_TASKS_TEXTURE = 0
my_peds1[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[0]COMPONENT_TEXTURES_TEXTURE = 1
my_peds1[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[0]PROP_HATS_INDEX = -1
my_peds1[0]PROP_HATS_TEXTURE = -1
my_peds1[0]PROP_GLASSES_INDEX = -1
my_peds1[0]PROP_GLASSES_TEXTURE = -1
my_peds1[0]PROP_EARS_INDEX = -1
my_peds1[0]PROP_EARS_TEXTURE = -1
my_peds1[1]Model = g_m_y_lost_01
my_peds1[1]Model2 = 0x4F46D607
my_peds1[1]Positionx = 39,71552
my_peds1[1]Positiony = 3668,141
my_peds1[1]Positionz = 40,54535
my_peds1[1]Heading = 270
my_peds1[1]Task = 1
my_peds1[1]Weapon = MicroSMG
my_peds1[1]Group = 1
my_peds1[1]SeatPosition = -1
my_peds1[1]my_peds_variation = Random
my_peds1[1]my_peds_Accuracy = 60
my_peds1[1]my_peds_Health = 200
my_peds1[1]my_peds_Armour = 200
my_peds1[1]my_peds_Invincible = False
my_peds1[1]my_peds_DrivingSpeed = 60
my_peds1[1]my_peds_DrivingStyle = Normal
my_peds1[1]my_peds_CombatEngaugeRange = 30
my_peds1[1]my_peds_CanLeaveGuardRange = True
my_peds1[1]my_peds_GuardRange = 5
my_peds1[1]my_peds_VecFallowDist = 5
my_peds1[1]my_peds_seeingRange = 30
my_peds1[1]my_peds_hearingRange = 60
my_peds1[1]my_peds_group_numb = 0
my_peds1[1]my_peds_Combat_Ability = 10
my_peds1[1]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[1]my_peds_can_exit_vehicle = False
my_peds1[1]my_peds_waypoint = 0
my_peds1[1]COMPONENT_FACE_DRAWABLE = 0
my_peds1[1]COMPONENT_FACE_TEXTURE = 1
my_peds1[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[1]COMPONENT_HEAD_TEXTURE = 0
my_peds1[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[1]COMPONENT_HAIR_TEXTURE = 0
my_peds1[1]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[1]COMPONENT_TORSO_TEXTURE = 1
my_peds1[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[1]COMPONENT_LEGS_TEXTURE = 1
my_peds1[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[1]COMPONENT_HANDS_TEXTURE = 0
my_peds1[1]COMPONENT_FEET_DRAWABLE = 0
my_peds1[1]COMPONENT_FEET_TEXTURE = 0
my_peds1[1]COMPONENT_EYES_DRAWABLE = 0
my_peds1[1]COMPONENT_EYES_TEXTURE = 0
my_peds1[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[1]COMPONENT_TASKS_TEXTURE = 0
my_peds1[1]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds1[1]COMPONENT_TEXTURES_TEXTURE = 1
my_peds1[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[1]PROP_HATS_INDEX = -1
my_peds1[1]PROP_HATS_TEXTURE = -1
my_peds1[1]PROP_GLASSES_INDEX = -1
my_peds1[1]PROP_GLASSES_TEXTURE = -1
my_peds1[1]PROP_EARS_INDEX = -1
my_peds1[1]PROP_EARS_TEXTURE = -1
my_peds1[2]Model = g_m_y_lost_01
my_peds1[2]Model2 = 0x4F46D607
my_peds1[2]Positionx = 48,22273
my_peds1[2]Positiony = 3673,1
my_peds1[2]Positionz = 39,79275
my_peds1[2]Heading = 270
my_peds1[2]Task = 1
my_peds1[2]Weapon = MicroSMG
my_peds1[2]Group = 1
my_peds1[2]SeatPosition = -1
my_peds1[2]my_peds_variation = Random
my_peds1[2]my_peds_Accuracy = 60
my_peds1[2]my_peds_Health = 200
my_peds1[2]my_peds_Armour = 200
my_peds1[2]my_peds_Invincible = False
my_peds1[2]my_peds_DrivingSpeed = 60
my_peds1[2]my_peds_DrivingStyle = Normal
my_peds1[2]my_peds_CombatEngaugeRange = 30
my_peds1[2]my_peds_CanLeaveGuardRange = True
my_peds1[2]my_peds_GuardRange = 5
my_peds1[2]my_peds_VecFallowDist = 5
my_peds1[2]my_peds_seeingRange = 30
my_peds1[2]my_peds_hearingRange = 60
my_peds1[2]my_peds_group_numb = 0
my_peds1[2]my_peds_Combat_Ability = 10
my_peds1[2]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[2]my_peds_can_exit_vehicle = False
my_peds1[2]my_peds_waypoint = 0
my_peds1[2]COMPONENT_FACE_DRAWABLE = 0
my_peds1[2]COMPONENT_FACE_TEXTURE = 0
my_peds1[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[2]COMPONENT_HEAD_TEXTURE = 0
my_peds1[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[2]COMPONENT_HAIR_TEXTURE = 0
my_peds1[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[2]COMPONENT_TORSO_TEXTURE = 1
my_peds1[2]COMPONENT_LEGS_DRAWABLE = 1
my_peds1[2]COMPONENT_LEGS_TEXTURE = 0
my_peds1[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[2]COMPONENT_HANDS_TEXTURE = 0
my_peds1[2]COMPONENT_FEET_DRAWABLE = 0
my_peds1[2]COMPONENT_FEET_TEXTURE = 0
my_peds1[2]COMPONENT_EYES_DRAWABLE = 0
my_peds1[2]COMPONENT_EYES_TEXTURE = 0
my_peds1[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[2]COMPONENT_TASKS_TEXTURE = 0
my_peds1[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[2]PROP_HATS_INDEX = -1
my_peds1[2]PROP_HATS_TEXTURE = -1
my_peds1[2]PROP_GLASSES_INDEX = -1
my_peds1[2]PROP_GLASSES_TEXTURE = -1
my_peds1[2]PROP_EARS_INDEX = -1
my_peds1[2]PROP_EARS_TEXTURE = -1
my_peds1[3]Model = g_m_y_lost_01
my_peds1[3]Model2 = 0x4F46D607
my_peds1[3]Positionx = 55,32637
my_peds1[3]Positiony = 3669,702
my_peds1[3]Positionz = 39,77044
my_peds1[3]Heading = 270
my_peds1[3]Task = 1
my_peds1[3]Weapon = MicroSMG
my_peds1[3]Group = 1
my_peds1[3]SeatPosition = -1
my_peds1[3]my_peds_variation = Random
my_peds1[3]my_peds_Accuracy = 60
my_peds1[3]my_peds_Health = 200
my_peds1[3]my_peds_Armour = 200
my_peds1[3]my_peds_Invincible = False
my_peds1[3]my_peds_DrivingSpeed = 60
my_peds1[3]my_peds_DrivingStyle = Normal
my_peds1[3]my_peds_CombatEngaugeRange = 30
my_peds1[3]my_peds_CanLeaveGuardRange = True
my_peds1[3]my_peds_GuardRange = 5
my_peds1[3]my_peds_VecFallowDist = 5
my_peds1[3]my_peds_seeingRange = 30
my_peds1[3]my_peds_hearingRange = 60
my_peds1[3]my_peds_group_numb = 0
my_peds1[3]my_peds_Combat_Ability = 10
my_peds1[3]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[3]my_peds_can_exit_vehicle = False
my_peds1[3]my_peds_waypoint = 0
my_peds1[3]COMPONENT_FACE_DRAWABLE = 0
my_peds1[3]COMPONENT_FACE_TEXTURE = 1
my_peds1[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[3]COMPONENT_HEAD_TEXTURE = 0
my_peds1[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[3]COMPONENT_HAIR_TEXTURE = 0
my_peds1[3]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[3]COMPONENT_TORSO_TEXTURE = 0
my_peds1[3]COMPONENT_LEGS_DRAWABLE = 1
my_peds1[3]COMPONENT_LEGS_TEXTURE = 1
my_peds1[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[3]COMPONENT_HANDS_TEXTURE = 0
my_peds1[3]COMPONENT_FEET_DRAWABLE = 0
my_peds1[3]COMPONENT_FEET_TEXTURE = 0
my_peds1[3]COMPONENT_EYES_DRAWABLE = 0
my_peds1[3]COMPONENT_EYES_TEXTURE = 0
my_peds1[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[3]COMPONENT_TASKS_TEXTURE = 0
my_peds1[3]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds1[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[3]PROP_HATS_INDEX = -1
my_peds1[3]PROP_HATS_TEXTURE = -1
my_peds1[3]PROP_GLASSES_INDEX = -1
my_peds1[3]PROP_GLASSES_TEXTURE = -1
my_peds1[3]PROP_EARS_INDEX = -1
my_peds1[3]PROP_EARS_TEXTURE = -1
my_peds1[4]Model = g_m_y_lost_01
my_peds1[4]Model2 = 0x4F46D607
my_peds1[4]Positionx = 27,82523
my_peds1[4]Positiony = 3678,83
my_peds1[4]Positionz = 40,62384
my_peds1[4]Heading = 270
my_peds1[4]Task = 1
my_peds1[4]Weapon = MicroSMG
my_peds1[4]Group = 1
my_peds1[4]SeatPosition = -1
my_peds1[4]my_peds_variation = Random
my_peds1[4]my_peds_Accuracy = 60
my_peds1[4]my_peds_Health = 200
my_peds1[4]my_peds_Armour = 200
my_peds1[4]my_peds_Invincible = False
my_peds1[4]my_peds_DrivingSpeed = 60
my_peds1[4]my_peds_DrivingStyle = Normal
my_peds1[4]my_peds_CombatEngaugeRange = 30
my_peds1[4]my_peds_CanLeaveGuardRange = True
my_peds1[4]my_peds_GuardRange = 5
my_peds1[4]my_peds_VecFallowDist = 5
my_peds1[4]my_peds_seeingRange = 30
my_peds1[4]my_peds_hearingRange = 60
my_peds1[4]my_peds_group_numb = 0
my_peds1[4]my_peds_Combat_Ability = 10
my_peds1[4]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[4]my_peds_can_exit_vehicle = False
my_peds1[4]my_peds_waypoint = 0
my_peds1[4]COMPONENT_FACE_DRAWABLE = 0
my_peds1[4]COMPONENT_FACE_TEXTURE = 0
my_peds1[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[4]COMPONENT_HEAD_TEXTURE = 0
my_peds1[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[4]COMPONENT_HAIR_TEXTURE = 0
my_peds1[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[4]COMPONENT_TORSO_TEXTURE = 0
my_peds1[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[4]COMPONENT_LEGS_TEXTURE = 2
my_peds1[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[4]COMPONENT_HANDS_TEXTURE = 0
my_peds1[4]COMPONENT_FEET_DRAWABLE = 0
my_peds1[4]COMPONENT_FEET_TEXTURE = 0
my_peds1[4]COMPONENT_EYES_DRAWABLE = 0
my_peds1[4]COMPONENT_EYES_TEXTURE = 0
my_peds1[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[4]COMPONENT_TASKS_TEXTURE = 0
my_peds1[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[4]PROP_HATS_INDEX = -1
my_peds1[4]PROP_HATS_TEXTURE = -1
my_peds1[4]PROP_GLASSES_INDEX = -1
my_peds1[4]PROP_GLASSES_TEXTURE = -1
my_peds1[4]PROP_EARS_INDEX = -1
my_peds1[4]PROP_EARS_TEXTURE = -1
my_peds1[5]Model = g_m_y_lost_01
my_peds1[5]Model2 = 0x4F46D607
my_peds1[5]Positionx = 26,10009
my_peds1[5]Positiony = 3684,744
my_peds1[5]Positionz = 40,53304
my_peds1[5]Heading = 270
my_peds1[5]Task = 1
my_peds1[5]Weapon = MicroSMG
my_peds1[5]Group = 1
my_peds1[5]SeatPosition = -1
my_peds1[5]my_peds_variation = Random
my_peds1[5]my_peds_Accuracy = 60
my_peds1[5]my_peds_Health = 200
my_peds1[5]my_peds_Armour = 200
my_peds1[5]my_peds_Invincible = False
my_peds1[5]my_peds_DrivingSpeed = 60
my_peds1[5]my_peds_DrivingStyle = Normal
my_peds1[5]my_peds_CombatEngaugeRange = 30
my_peds1[5]my_peds_CanLeaveGuardRange = True
my_peds1[5]my_peds_GuardRange = 5
my_peds1[5]my_peds_VecFallowDist = 5
my_peds1[5]my_peds_seeingRange = 30
my_peds1[5]my_peds_hearingRange = 60
my_peds1[5]my_peds_group_numb = 0
my_peds1[5]my_peds_Combat_Ability = 10
my_peds1[5]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[5]my_peds_can_exit_vehicle = False
my_peds1[5]my_peds_waypoint = 0
my_peds1[5]COMPONENT_FACE_DRAWABLE = 0
my_peds1[5]COMPONENT_FACE_TEXTURE = 2
my_peds1[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[5]COMPONENT_HEAD_TEXTURE = 0
my_peds1[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[5]COMPONENT_HAIR_TEXTURE = 0
my_peds1[5]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[5]COMPONENT_TORSO_TEXTURE = 0
my_peds1[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[5]COMPONENT_LEGS_TEXTURE = 0
my_peds1[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[5]COMPONENT_HANDS_TEXTURE = 0
my_peds1[5]COMPONENT_FEET_DRAWABLE = 0
my_peds1[5]COMPONENT_FEET_TEXTURE = 0
my_peds1[5]COMPONENT_EYES_DRAWABLE = 0
my_peds1[5]COMPONENT_EYES_TEXTURE = 0
my_peds1[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[5]COMPONENT_TASKS_TEXTURE = 0
my_peds1[5]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds1[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[5]PROP_HATS_INDEX = -1
my_peds1[5]PROP_HATS_TEXTURE = -1
my_peds1[5]PROP_GLASSES_INDEX = -1
my_peds1[5]PROP_GLASSES_TEXTURE = -1
my_peds1[5]PROP_EARS_INDEX = -1
my_peds1[5]PROP_EARS_TEXTURE = -1
my_peds1[6]Model = g_m_y_lost_01
my_peds1[6]Model2 = 0x4F46D607
my_peds1[6]Positionx = 45,08335
my_peds1[6]Positiony = 3691,069
my_peds1[6]Positionz = 40,73023
my_peds1[6]Heading = 270
my_peds1[6]Task = 1
my_peds1[6]Weapon = MicroSMG
my_peds1[6]Group = 1
my_peds1[6]SeatPosition = -1
my_peds1[6]my_peds_variation = Random
my_peds1[6]my_peds_Accuracy = 60
my_peds1[6]my_peds_Health = 200
my_peds1[6]my_peds_Armour = 200
my_peds1[6]my_peds_Invincible = False
my_peds1[6]my_peds_DrivingSpeed = 60
my_peds1[6]my_peds_DrivingStyle = Normal
my_peds1[6]my_peds_CombatEngaugeRange = 30
my_peds1[6]my_peds_CanLeaveGuardRange = True
my_peds1[6]my_peds_GuardRange = 5
my_peds1[6]my_peds_VecFallowDist = 5
my_peds1[6]my_peds_seeingRange = 30
my_peds1[6]my_peds_hearingRange = 60
my_peds1[6]my_peds_group_numb = 0
my_peds1[6]my_peds_Combat_Ability = 10
my_peds1[6]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[6]my_peds_can_exit_vehicle = False
my_peds1[6]my_peds_waypoint = 0
my_peds1[6]COMPONENT_FACE_DRAWABLE = 0
my_peds1[6]COMPONENT_FACE_TEXTURE = 1
my_peds1[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[6]COMPONENT_HEAD_TEXTURE = 0
my_peds1[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[6]COMPONENT_HAIR_TEXTURE = 0
my_peds1[6]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[6]COMPONENT_TORSO_TEXTURE = 2
my_peds1[6]COMPONENT_LEGS_DRAWABLE = 1
my_peds1[6]COMPONENT_LEGS_TEXTURE = 2
my_peds1[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[6]COMPONENT_HANDS_TEXTURE = 0
my_peds1[6]COMPONENT_FEET_DRAWABLE = 0
my_peds1[6]COMPONENT_FEET_TEXTURE = 0
my_peds1[6]COMPONENT_EYES_DRAWABLE = 0
my_peds1[6]COMPONENT_EYES_TEXTURE = 0
my_peds1[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[6]COMPONENT_TASKS_TEXTURE = 0
my_peds1[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[6]COMPONENT_TEXTURES_TEXTURE = 1
my_peds1[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[6]PROP_HATS_INDEX = -1
my_peds1[6]PROP_HATS_TEXTURE = -1
my_peds1[6]PROP_GLASSES_INDEX = -1
my_peds1[6]PROP_GLASSES_TEXTURE = -1
my_peds1[6]PROP_EARS_INDEX = -1
my_peds1[6]PROP_EARS_TEXTURE = -1
my_peds1[7]Model = g_m_y_lost_01
my_peds1[7]Model2 = 0x4F46D607
my_peds1[7]Positionx = 51,27283
my_peds1[7]Positiony = 3697,022
my_peds1[7]Positionz = 40,74419
my_peds1[7]Heading = 270
my_peds1[7]Task = 1
my_peds1[7]Weapon = MicroSMG
my_peds1[7]Group = 1
my_peds1[7]SeatPosition = -1
my_peds1[7]my_peds_variation = Random
my_peds1[7]my_peds_Accuracy = 60
my_peds1[7]my_peds_Health = 200
my_peds1[7]my_peds_Armour = 200
my_peds1[7]my_peds_Invincible = False
my_peds1[7]my_peds_DrivingSpeed = 60
my_peds1[7]my_peds_DrivingStyle = Normal
my_peds1[7]my_peds_CombatEngaugeRange = 30
my_peds1[7]my_peds_CanLeaveGuardRange = True
my_peds1[7]my_peds_GuardRange = 5
my_peds1[7]my_peds_VecFallowDist = 5
my_peds1[7]my_peds_seeingRange = 30
my_peds1[7]my_peds_hearingRange = 60
my_peds1[7]my_peds_group_numb = 0
my_peds1[7]my_peds_Combat_Ability = 10
my_peds1[7]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[7]my_peds_can_exit_vehicle = False
my_peds1[7]my_peds_waypoint = 0
my_peds1[7]COMPONENT_FACE_DRAWABLE = 0
my_peds1[7]COMPONENT_FACE_TEXTURE = 2
my_peds1[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[7]COMPONENT_HEAD_TEXTURE = 0
my_peds1[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[7]COMPONENT_HAIR_TEXTURE = 0
my_peds1[7]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[7]COMPONENT_TORSO_TEXTURE = 1
my_peds1[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[7]COMPONENT_LEGS_TEXTURE = 1
my_peds1[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[7]COMPONENT_HANDS_TEXTURE = 0
my_peds1[7]COMPONENT_FEET_DRAWABLE = 0
my_peds1[7]COMPONENT_FEET_TEXTURE = 0
my_peds1[7]COMPONENT_EYES_DRAWABLE = 0
my_peds1[7]COMPONENT_EYES_TEXTURE = 0
my_peds1[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[7]COMPONENT_TASKS_TEXTURE = 0
my_peds1[7]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds1[7]COMPONENT_TEXTURES_TEXTURE = 1
my_peds1[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[7]PROP_HATS_INDEX = -1
my_peds1[7]PROP_HATS_TEXTURE = -1
my_peds1[7]PROP_GLASSES_INDEX = -1
my_peds1[7]PROP_GLASSES_TEXTURE = -1
my_peds1[7]PROP_EARS_INDEX = -1
my_peds1[7]PROP_EARS_TEXTURE = -1
my_peds1[8]Model = g_m_y_lost_01
my_peds1[8]Model2 = 0x4F46D607
my_peds1[8]Positionx = 60,03614
my_peds1[8]Positiony = 3703,339
my_peds1[8]Positionz = 40,74419
my_peds1[8]Heading = 270
my_peds1[8]Task = 1
my_peds1[8]Weapon = MicroSMG
my_peds1[8]Group = 1
my_peds1[8]SeatPosition = -1
my_peds1[8]my_peds_variation = Random
my_peds1[8]my_peds_Accuracy = 60
my_peds1[8]my_peds_Health = 200
my_peds1[8]my_peds_Armour = 200
my_peds1[8]my_peds_Invincible = False
my_peds1[8]my_peds_DrivingSpeed = 60
my_peds1[8]my_peds_DrivingStyle = Normal
my_peds1[8]my_peds_CombatEngaugeRange = 30
my_peds1[8]my_peds_CanLeaveGuardRange = True
my_peds1[8]my_peds_GuardRange = 5
my_peds1[8]my_peds_VecFallowDist = 5
my_peds1[8]my_peds_seeingRange = 30
my_peds1[8]my_peds_hearingRange = 60
my_peds1[8]my_peds_group_numb = 0
my_peds1[8]my_peds_Combat_Ability = 10
my_peds1[8]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[8]my_peds_can_exit_vehicle = False
my_peds1[8]my_peds_waypoint = 0
my_peds1[8]COMPONENT_FACE_DRAWABLE = 0
my_peds1[8]COMPONENT_FACE_TEXTURE = 0
my_peds1[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[8]COMPONENT_HEAD_TEXTURE = 0
my_peds1[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[8]COMPONENT_HAIR_TEXTURE = 0
my_peds1[8]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[8]COMPONENT_TORSO_TEXTURE = 0
my_peds1[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[8]COMPONENT_LEGS_TEXTURE = 2
my_peds1[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[8]COMPONENT_HANDS_TEXTURE = 0
my_peds1[8]COMPONENT_FEET_DRAWABLE = 0
my_peds1[8]COMPONENT_FEET_TEXTURE = 0
my_peds1[8]COMPONENT_EYES_DRAWABLE = 0
my_peds1[8]COMPONENT_EYES_TEXTURE = 0
my_peds1[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[8]COMPONENT_TASKS_TEXTURE = 0
my_peds1[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[8]PROP_HATS_INDEX = -1
my_peds1[8]PROP_HATS_TEXTURE = -1
my_peds1[8]PROP_GLASSES_INDEX = -1
my_peds1[8]PROP_GLASSES_TEXTURE = -1
my_peds1[8]PROP_EARS_INDEX = -1
my_peds1[8]PROP_EARS_TEXTURE = -1
my_peds1[9]Model = g_m_y_lost_01
my_peds1[9]Model2 = 0x4F46D607
my_peds1[9]Positionx = 50,23376
my_peds1[9]Positiony = 3715,739
my_peds1[9]Positionz = 40,73868
my_peds1[9]Heading = 269,9188
my_peds1[9]Task = 1
my_peds1[9]Weapon = MicroSMG
my_peds1[9]Group = 1
my_peds1[9]SeatPosition = -1
my_peds1[9]my_peds_variation = Random
my_peds1[9]my_peds_Accuracy = 60
my_peds1[9]my_peds_Health = 200
my_peds1[9]my_peds_Armour = 200
my_peds1[9]my_peds_Invincible = False
my_peds1[9]my_peds_DrivingSpeed = 60
my_peds1[9]my_peds_DrivingStyle = Normal
my_peds1[9]my_peds_CombatEngaugeRange = 30
my_peds1[9]my_peds_CanLeaveGuardRange = True
my_peds1[9]my_peds_GuardRange = 5
my_peds1[9]my_peds_VecFallowDist = 5
my_peds1[9]my_peds_seeingRange = 30
my_peds1[9]my_peds_hearingRange = 60
my_peds1[9]my_peds_group_numb = 0
my_peds1[9]my_peds_Combat_Ability = 10
my_peds1[9]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[9]my_peds_can_exit_vehicle = False
my_peds1[9]my_peds_waypoint = 0
my_peds1[9]COMPONENT_FACE_DRAWABLE = 0
my_peds1[9]COMPONENT_FACE_TEXTURE = 1
my_peds1[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[9]COMPONENT_HEAD_TEXTURE = 0
my_peds1[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[9]COMPONENT_HAIR_TEXTURE = 0
my_peds1[9]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[9]COMPONENT_TORSO_TEXTURE = 1
my_peds1[9]COMPONENT_LEGS_DRAWABLE = 1
my_peds1[9]COMPONENT_LEGS_TEXTURE = 1
my_peds1[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[9]COMPONENT_HANDS_TEXTURE = 0
my_peds1[9]COMPONENT_FEET_DRAWABLE = 0
my_peds1[9]COMPONENT_FEET_TEXTURE = 0
my_peds1[9]COMPONENT_EYES_DRAWABLE = 0
my_peds1[9]COMPONENT_EYES_TEXTURE = 0
my_peds1[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[9]COMPONENT_TASKS_TEXTURE = 0
my_peds1[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[9]COMPONENT_TEXTURES_TEXTURE = 1
my_peds1[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[9]PROP_HATS_INDEX = -1
my_peds1[9]PROP_HATS_TEXTURE = -1
my_peds1[9]PROP_GLASSES_INDEX = -1
my_peds1[9]PROP_GLASSES_TEXTURE = -1
my_peds1[9]PROP_EARS_INDEX = -1
my_peds1[9]PROP_EARS_TEXTURE = -1
my_peds1[10]Model = g_m_y_lost_01
my_peds1[10]Model2 = 0x4F46D607
my_peds1[10]Positionx = 54,77288
my_peds1[10]Positiony = 3733,868
my_peds1[10]Positionz = 40,69495
my_peds1[10]Heading = 270,2847
my_peds1[10]Task = 1
my_peds1[10]Weapon = MicroSMG
my_peds1[10]Group = 1
my_peds1[10]SeatPosition = -1
my_peds1[10]my_peds_variation = Random
my_peds1[10]my_peds_Accuracy = 60
my_peds1[10]my_peds_Health = 200
my_peds1[10]my_peds_Armour = 200
my_peds1[10]my_peds_Invincible = False
my_peds1[10]my_peds_DrivingSpeed = 60
my_peds1[10]my_peds_DrivingStyle = Normal
my_peds1[10]my_peds_CombatEngaugeRange = 30
my_peds1[10]my_peds_CanLeaveGuardRange = True
my_peds1[10]my_peds_GuardRange = 5
my_peds1[10]my_peds_VecFallowDist = 5
my_peds1[10]my_peds_seeingRange = 30
my_peds1[10]my_peds_hearingRange = 60
my_peds1[10]my_peds_group_numb = 0
my_peds1[10]my_peds_Combat_Ability = 10
my_peds1[10]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[10]my_peds_can_exit_vehicle = False
my_peds1[10]my_peds_waypoint = 0
my_peds1[10]COMPONENT_FACE_DRAWABLE = 0
my_peds1[10]COMPONENT_FACE_TEXTURE = 2
my_peds1[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[10]COMPONENT_HEAD_TEXTURE = 0
my_peds1[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[10]COMPONENT_HAIR_TEXTURE = 0
my_peds1[10]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[10]COMPONENT_TORSO_TEXTURE = 0
my_peds1[10]COMPONENT_LEGS_DRAWABLE = 1
my_peds1[10]COMPONENT_LEGS_TEXTURE = 0
my_peds1[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[10]COMPONENT_HANDS_TEXTURE = 0
my_peds1[10]COMPONENT_FEET_DRAWABLE = 0
my_peds1[10]COMPONENT_FEET_TEXTURE = 0
my_peds1[10]COMPONENT_EYES_DRAWABLE = 0
my_peds1[10]COMPONENT_EYES_TEXTURE = 0
my_peds1[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[10]COMPONENT_TASKS_TEXTURE = 0
my_peds1[10]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds1[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[10]PROP_HATS_INDEX = -1
my_peds1[10]PROP_HATS_TEXTURE = -1
my_peds1[10]PROP_GLASSES_INDEX = -1
my_peds1[10]PROP_GLASSES_TEXTURE = -1
my_peds1[10]PROP_EARS_INDEX = -1
my_peds1[10]PROP_EARS_TEXTURE = -1
my_peds1[11]Model = g_m_y_lost_01
my_peds1[11]Model2 = 0x4F46D607
my_peds1[11]Positionx = 37,88003
my_peds1[11]Positiony = 3729,612
my_peds1[11]Positionz = 40,67306
my_peds1[11]Heading = 270
my_peds1[11]Task = 1
my_peds1[11]Weapon = MicroSMG
my_peds1[11]Group = 1
my_peds1[11]SeatPosition = -1
my_peds1[11]my_peds_variation = Random
my_peds1[11]my_peds_Accuracy = 60
my_peds1[11]my_peds_Health = 200
my_peds1[11]my_peds_Armour = 200
my_peds1[11]my_peds_Invincible = False
my_peds1[11]my_peds_DrivingSpeed = 60
my_peds1[11]my_peds_DrivingStyle = Normal
my_peds1[11]my_peds_CombatEngaugeRange = 30
my_peds1[11]my_peds_CanLeaveGuardRange = True
my_peds1[11]my_peds_GuardRange = 5
my_peds1[11]my_peds_VecFallowDist = 5
my_peds1[11]my_peds_seeingRange = 30
my_peds1[11]my_peds_hearingRange = 60
my_peds1[11]my_peds_group_numb = 0
my_peds1[11]my_peds_Combat_Ability = 10
my_peds1[11]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[11]my_peds_can_exit_vehicle = False
my_peds1[11]my_peds_waypoint = 0
my_peds1[11]COMPONENT_FACE_DRAWABLE = 0
my_peds1[11]COMPONENT_FACE_TEXTURE = 0
my_peds1[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[11]COMPONENT_HEAD_TEXTURE = 0
my_peds1[11]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[11]COMPONENT_HAIR_TEXTURE = 0
my_peds1[11]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[11]COMPONENT_TORSO_TEXTURE = 2
my_peds1[11]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[11]COMPONENT_LEGS_TEXTURE = 0
my_peds1[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[11]COMPONENT_HANDS_TEXTURE = 0
my_peds1[11]COMPONENT_FEET_DRAWABLE = 0
my_peds1[11]COMPONENT_FEET_TEXTURE = 0
my_peds1[11]COMPONENT_EYES_DRAWABLE = 0
my_peds1[11]COMPONENT_EYES_TEXTURE = 0
my_peds1[11]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[11]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[11]COMPONENT_TASKS_TEXTURE = 0
my_peds1[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[11]PROP_HATS_INDEX = -1
my_peds1[11]PROP_HATS_TEXTURE = -1
my_peds1[11]PROP_GLASSES_INDEX = -1
my_peds1[11]PROP_GLASSES_TEXTURE = -1
my_peds1[11]PROP_EARS_INDEX = -1
my_peds1[11]PROP_EARS_TEXTURE = -1
my_peds1[12]Model = g_m_y_lost_02
my_peds1[12]Model2 = 0x3D843282
my_peds1[12]Positionx = 61,98276
my_peds1[12]Positiony = 3740,56
my_peds1[12]Positionz = 40,75435
my_peds1[12]Heading = 270
my_peds1[12]Task = 1
my_peds1[12]Weapon = MicroSMG
my_peds1[12]Group = 1
my_peds1[12]SeatPosition = -1
my_peds1[12]my_peds_variation = Random
my_peds1[12]my_peds_Accuracy = 60
my_peds1[12]my_peds_Health = 200
my_peds1[12]my_peds_Armour = 200
my_peds1[12]my_peds_Invincible = False
my_peds1[12]my_peds_DrivingSpeed = 60
my_peds1[12]my_peds_DrivingStyle = Normal
my_peds1[12]my_peds_CombatEngaugeRange = 30
my_peds1[12]my_peds_CanLeaveGuardRange = True
my_peds1[12]my_peds_GuardRange = 5
my_peds1[12]my_peds_VecFallowDist = 5
my_peds1[12]my_peds_seeingRange = 30
my_peds1[12]my_peds_hearingRange = 60
my_peds1[12]my_peds_group_numb = 0
my_peds1[12]my_peds_Combat_Ability = 10
my_peds1[12]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[12]my_peds_can_exit_vehicle = False
my_peds1[12]my_peds_waypoint = 0
my_peds1[12]COMPONENT_FACE_DRAWABLE = 0
my_peds1[12]COMPONENT_FACE_TEXTURE = 2
my_peds1[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[12]COMPONENT_HEAD_TEXTURE = 0
my_peds1[12]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[12]COMPONENT_HAIR_TEXTURE = 2
my_peds1[12]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[12]COMPONENT_TORSO_TEXTURE = 1
my_peds1[12]COMPONENT_LEGS_DRAWABLE = 1
my_peds1[12]COMPONENT_LEGS_TEXTURE = 2
my_peds1[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[12]COMPONENT_HANDS_TEXTURE = 0
my_peds1[12]COMPONENT_FEET_DRAWABLE = 0
my_peds1[12]COMPONENT_FEET_TEXTURE = 0
my_peds1[12]COMPONENT_EYES_DRAWABLE = 0
my_peds1[12]COMPONENT_EYES_TEXTURE = 0
my_peds1[12]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[12]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[12]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[12]COMPONENT_TASKS_TEXTURE = 0
my_peds1[12]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds1[12]COMPONENT_TEXTURES_TEXTURE = 1
my_peds1[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[12]PROP_HATS_INDEX = -1
my_peds1[12]PROP_HATS_TEXTURE = -1
my_peds1[12]PROP_GLASSES_INDEX = -1
my_peds1[12]PROP_GLASSES_TEXTURE = -1
my_peds1[12]PROP_EARS_INDEX = -1
my_peds1[12]PROP_EARS_TEXTURE = -1
my_peds1[13]Model = g_m_y_lost_02
my_peds1[13]Model2 = 0x3D843282
my_peds1[13]Positionx = 78,29946
my_peds1[13]Positiony = 3743,858
my_peds1[13]Positionz = 40,64347
my_peds1[13]Heading = 270
my_peds1[13]Task = 1
my_peds1[13]Weapon = MicroSMG
my_peds1[13]Group = 1
my_peds1[13]SeatPosition = -1
my_peds1[13]my_peds_variation = Random
my_peds1[13]my_peds_Accuracy = 60
my_peds1[13]my_peds_Health = 200
my_peds1[13]my_peds_Armour = 200
my_peds1[13]my_peds_Invincible = False
my_peds1[13]my_peds_DrivingSpeed = 60
my_peds1[13]my_peds_DrivingStyle = Normal
my_peds1[13]my_peds_CombatEngaugeRange = 30
my_peds1[13]my_peds_CanLeaveGuardRange = True
my_peds1[13]my_peds_GuardRange = 5
my_peds1[13]my_peds_VecFallowDist = 5
my_peds1[13]my_peds_seeingRange = 30
my_peds1[13]my_peds_hearingRange = 60
my_peds1[13]my_peds_group_numb = 0
my_peds1[13]my_peds_Combat_Ability = 10
my_peds1[13]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[13]my_peds_can_exit_vehicle = False
my_peds1[13]my_peds_waypoint = 0
my_peds1[13]COMPONENT_FACE_DRAWABLE = 0
my_peds1[13]COMPONENT_FACE_TEXTURE = 1
my_peds1[13]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[13]COMPONENT_HEAD_TEXTURE = 0
my_peds1[13]COMPONENT_HAIR_DRAWABLE = 1
my_peds1[13]COMPONENT_HAIR_TEXTURE = 1
my_peds1[13]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[13]COMPONENT_TORSO_TEXTURE = 0
my_peds1[13]COMPONENT_LEGS_DRAWABLE = 1
my_peds1[13]COMPONENT_LEGS_TEXTURE = 1
my_peds1[13]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[13]COMPONENT_HANDS_TEXTURE = 0
my_peds1[13]COMPONENT_FEET_DRAWABLE = 0
my_peds1[13]COMPONENT_FEET_TEXTURE = 0
my_peds1[13]COMPONENT_EYES_DRAWABLE = 0
my_peds1[13]COMPONENT_EYES_TEXTURE = 0
my_peds1[13]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[13]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[13]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[13]COMPONENT_TASKS_TEXTURE = 0
my_peds1[13]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds1[13]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[13]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[13]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[13]PROP_HATS_INDEX = -1
my_peds1[13]PROP_HATS_TEXTURE = -1
my_peds1[13]PROP_GLASSES_INDEX = -1
my_peds1[13]PROP_GLASSES_TEXTURE = -1
my_peds1[13]PROP_EARS_INDEX = -1
my_peds1[13]PROP_EARS_TEXTURE = -1
my_peds1[14]Model = g_m_y_lost_02
my_peds1[14]Model2 = 0x3D843282
my_peds1[14]Positionx = 82,39378
my_peds1[14]Positiony = 3733,804
my_peds1[14]Positionz = 40,56416
my_peds1[14]Heading = 269,5047
my_peds1[14]Task = 1
my_peds1[14]Weapon = MicroSMG
my_peds1[14]Group = 1
my_peds1[14]SeatPosition = -1
my_peds1[14]my_peds_variation = Random
my_peds1[14]my_peds_Accuracy = 60
my_peds1[14]my_peds_Health = 200
my_peds1[14]my_peds_Armour = 200
my_peds1[14]my_peds_Invincible = False
my_peds1[14]my_peds_DrivingSpeed = 60
my_peds1[14]my_peds_DrivingStyle = Normal
my_peds1[14]my_peds_CombatEngaugeRange = 30
my_peds1[14]my_peds_CanLeaveGuardRange = True
my_peds1[14]my_peds_GuardRange = 5
my_peds1[14]my_peds_VecFallowDist = 5
my_peds1[14]my_peds_seeingRange = 30
my_peds1[14]my_peds_hearingRange = 60
my_peds1[14]my_peds_group_numb = 0
my_peds1[14]my_peds_Combat_Ability = 10
my_peds1[14]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[14]my_peds_can_exit_vehicle = False
my_peds1[14]my_peds_waypoint = 0
my_peds1[14]COMPONENT_FACE_DRAWABLE = 0
my_peds1[14]COMPONENT_FACE_TEXTURE = 0
my_peds1[14]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[14]COMPONENT_HEAD_TEXTURE = 0
my_peds1[14]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[14]COMPONENT_HAIR_TEXTURE = 1
my_peds1[14]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[14]COMPONENT_TORSO_TEXTURE = 2
my_peds1[14]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[14]COMPONENT_LEGS_TEXTURE = 1
my_peds1[14]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[14]COMPONENT_HANDS_TEXTURE = 0
my_peds1[14]COMPONENT_FEET_DRAWABLE = 0
my_peds1[14]COMPONENT_FEET_TEXTURE = 0
my_peds1[14]COMPONENT_EYES_DRAWABLE = 0
my_peds1[14]COMPONENT_EYES_TEXTURE = 0
my_peds1[14]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[14]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[14]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[14]COMPONENT_TASKS_TEXTURE = 0
my_peds1[14]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds1[14]COMPONENT_TEXTURES_TEXTURE = 1
my_peds1[14]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[14]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[14]PROP_HATS_INDEX = -1
my_peds1[14]PROP_HATS_TEXTURE = -1
my_peds1[14]PROP_GLASSES_INDEX = -1
my_peds1[14]PROP_GLASSES_TEXTURE = -1
my_peds1[14]PROP_EARS_INDEX = -1
my_peds1[14]PROP_EARS_TEXTURE = -1
my_peds1[15]Model = g_m_y_lost_02
my_peds1[15]Model2 = 0x3D843282
my_peds1[15]Positionx = 90,87622
my_peds1[15]Positiony = 3733,572
my_peds1[15]Positionz = 40,70295
my_peds1[15]Heading = 269,916
my_peds1[15]Task = 1
my_peds1[15]Weapon = MicroSMG
my_peds1[15]Group = 1
my_peds1[15]SeatPosition = -1
my_peds1[15]my_peds_variation = Random
my_peds1[15]my_peds_Accuracy = 60
my_peds1[15]my_peds_Health = 200
my_peds1[15]my_peds_Armour = 200
my_peds1[15]my_peds_Invincible = False
my_peds1[15]my_peds_DrivingSpeed = 60
my_peds1[15]my_peds_DrivingStyle = Normal
my_peds1[15]my_peds_CombatEngaugeRange = 30
my_peds1[15]my_peds_CanLeaveGuardRange = True
my_peds1[15]my_peds_GuardRange = 5
my_peds1[15]my_peds_VecFallowDist = 5
my_peds1[15]my_peds_seeingRange = 30
my_peds1[15]my_peds_hearingRange = 60
my_peds1[15]my_peds_group_numb = 0
my_peds1[15]my_peds_Combat_Ability = 10
my_peds1[15]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[15]my_peds_can_exit_vehicle = False
my_peds1[15]my_peds_waypoint = 0
my_peds1[15]COMPONENT_FACE_DRAWABLE = 0
my_peds1[15]COMPONENT_FACE_TEXTURE = 2
my_peds1[15]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[15]COMPONENT_HEAD_TEXTURE = 0
my_peds1[15]COMPONENT_HAIR_DRAWABLE = 2
my_peds1[15]COMPONENT_HAIR_TEXTURE = 0
my_peds1[15]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[15]COMPONENT_TORSO_TEXTURE = 2
my_peds1[15]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[15]COMPONENT_LEGS_TEXTURE = 2
my_peds1[15]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[15]COMPONENT_HANDS_TEXTURE = 0
my_peds1[15]COMPONENT_FEET_DRAWABLE = 0
my_peds1[15]COMPONENT_FEET_TEXTURE = 0
my_peds1[15]COMPONENT_EYES_DRAWABLE = 0
my_peds1[15]COMPONENT_EYES_TEXTURE = 0
my_peds1[15]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[15]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[15]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[15]COMPONENT_TASKS_TEXTURE = 0
my_peds1[15]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[15]COMPONENT_TEXTURES_TEXTURE = 1
my_peds1[15]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[15]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[15]PROP_HATS_INDEX = -1
my_peds1[15]PROP_HATS_TEXTURE = -1
my_peds1[15]PROP_GLASSES_INDEX = -1
my_peds1[15]PROP_GLASSES_TEXTURE = -1
my_peds1[15]PROP_EARS_INDEX = -1
my_peds1[15]PROP_EARS_TEXTURE = -1
my_peds1[16]Model = g_m_y_lost_02
my_peds1[16]Model2 = 0x3D843282
my_peds1[16]Positionx = 94,06401
my_peds1[16]Positiony = 3727,266
my_peds1[16]Positionz = 40,55704
my_peds1[16]Heading = 269,5053
my_peds1[16]Task = 1
my_peds1[16]Weapon = MicroSMG
my_peds1[16]Group = 1
my_peds1[16]SeatPosition = -1
my_peds1[16]my_peds_variation = Random
my_peds1[16]my_peds_Accuracy = 60
my_peds1[16]my_peds_Health = 200
my_peds1[16]my_peds_Armour = 200
my_peds1[16]my_peds_Invincible = False
my_peds1[16]my_peds_DrivingSpeed = 60
my_peds1[16]my_peds_DrivingStyle = Normal
my_peds1[16]my_peds_CombatEngaugeRange = 30
my_peds1[16]my_peds_CanLeaveGuardRange = True
my_peds1[16]my_peds_GuardRange = 5
my_peds1[16]my_peds_VecFallowDist = 5
my_peds1[16]my_peds_seeingRange = 30
my_peds1[16]my_peds_hearingRange = 60
my_peds1[16]my_peds_group_numb = 0
my_peds1[16]my_peds_Combat_Ability = 10
my_peds1[16]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[16]my_peds_can_exit_vehicle = False
my_peds1[16]my_peds_waypoint = 0
my_peds1[16]COMPONENT_FACE_DRAWABLE = 0
my_peds1[16]COMPONENT_FACE_TEXTURE = 1
my_peds1[16]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[16]COMPONENT_HEAD_TEXTURE = 0
my_peds1[16]COMPONENT_HAIR_DRAWABLE = 1
my_peds1[16]COMPONENT_HAIR_TEXTURE = 0
my_peds1[16]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[16]COMPONENT_TORSO_TEXTURE = 1
my_peds1[16]COMPONENT_LEGS_DRAWABLE = 1
my_peds1[16]COMPONENT_LEGS_TEXTURE = 0
my_peds1[16]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[16]COMPONENT_HANDS_TEXTURE = 0
my_peds1[16]COMPONENT_FEET_DRAWABLE = 0
my_peds1[16]COMPONENT_FEET_TEXTURE = 0
my_peds1[16]COMPONENT_EYES_DRAWABLE = 0
my_peds1[16]COMPONENT_EYES_TEXTURE = 0
my_peds1[16]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[16]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[16]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[16]COMPONENT_TASKS_TEXTURE = 0
my_peds1[16]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[16]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[16]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[16]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[16]PROP_HATS_INDEX = -1
my_peds1[16]PROP_HATS_TEXTURE = -1
my_peds1[16]PROP_GLASSES_INDEX = -1
my_peds1[16]PROP_GLASSES_TEXTURE = -1
my_peds1[16]PROP_EARS_INDEX = -1
my_peds1[16]PROP_EARS_TEXTURE = -1
my_peds1[17]Model = g_m_y_lost_02
my_peds1[17]Model2 = 0x3D843282
my_peds1[17]Positionx = 107,6897
my_peds1[17]Positiony = 3714,998
my_peds1[17]Positionz = 40,86327
my_peds1[17]Heading = 270
my_peds1[17]Task = 1
my_peds1[17]Weapon = MicroSMG
my_peds1[17]Group = 1
my_peds1[17]SeatPosition = -1
my_peds1[17]my_peds_variation = Random
my_peds1[17]my_peds_Accuracy = 60
my_peds1[17]my_peds_Health = 200
my_peds1[17]my_peds_Armour = 200
my_peds1[17]my_peds_Invincible = False
my_peds1[17]my_peds_DrivingSpeed = 60
my_peds1[17]my_peds_DrivingStyle = Normal
my_peds1[17]my_peds_CombatEngaugeRange = 30
my_peds1[17]my_peds_CanLeaveGuardRange = True
my_peds1[17]my_peds_GuardRange = 5
my_peds1[17]my_peds_VecFallowDist = 5
my_peds1[17]my_peds_seeingRange = 30
my_peds1[17]my_peds_hearingRange = 60
my_peds1[17]my_peds_group_numb = 0
my_peds1[17]my_peds_Combat_Ability = 10
my_peds1[17]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[17]my_peds_can_exit_vehicle = False
my_peds1[17]my_peds_waypoint = 0
my_peds1[17]COMPONENT_FACE_DRAWABLE = 0
my_peds1[17]COMPONENT_FACE_TEXTURE = 0
my_peds1[17]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[17]COMPONENT_HEAD_TEXTURE = 0
my_peds1[17]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[17]COMPONENT_HAIR_TEXTURE = 0
my_peds1[17]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[17]COMPONENT_TORSO_TEXTURE = 0
my_peds1[17]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[17]COMPONENT_LEGS_TEXTURE = 0
my_peds1[17]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[17]COMPONENT_HANDS_TEXTURE = 0
my_peds1[17]COMPONENT_FEET_DRAWABLE = 0
my_peds1[17]COMPONENT_FEET_TEXTURE = 0
my_peds1[17]COMPONENT_EYES_DRAWABLE = 0
my_peds1[17]COMPONENT_EYES_TEXTURE = 0
my_peds1[17]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[17]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[17]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[17]COMPONENT_TASKS_TEXTURE = 0
my_peds1[17]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[17]COMPONENT_TEXTURES_TEXTURE = 1
my_peds1[17]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[17]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[17]PROP_HATS_INDEX = -1
my_peds1[17]PROP_HATS_TEXTURE = -1
my_peds1[17]PROP_GLASSES_INDEX = -1
my_peds1[17]PROP_GLASSES_TEXTURE = -1
my_peds1[17]PROP_EARS_INDEX = -1
my_peds1[17]PROP_EARS_TEXTURE = -1
my_peds1[18]Model = g_m_y_lost_02
my_peds1[18]Model2 = 0x3D843282
my_peds1[18]Positionx = 110,8458
my_peds1[18]Positiony = 3716,204
my_peds1[18]Positionz = 40,76625
my_peds1[18]Heading = 270
my_peds1[18]Task = 1
my_peds1[18]Weapon = MicroSMG
my_peds1[18]Group = 1
my_peds1[18]SeatPosition = -1
my_peds1[18]my_peds_variation = Random
my_peds1[18]my_peds_Accuracy = 60
my_peds1[18]my_peds_Health = 200
my_peds1[18]my_peds_Armour = 200
my_peds1[18]my_peds_Invincible = False
my_peds1[18]my_peds_DrivingSpeed = 60
my_peds1[18]my_peds_DrivingStyle = Normal
my_peds1[18]my_peds_CombatEngaugeRange = 30
my_peds1[18]my_peds_CanLeaveGuardRange = True
my_peds1[18]my_peds_GuardRange = 5
my_peds1[18]my_peds_VecFallowDist = 5
my_peds1[18]my_peds_seeingRange = 30
my_peds1[18]my_peds_hearingRange = 60
my_peds1[18]my_peds_group_numb = 0
my_peds1[18]my_peds_Combat_Ability = 10
my_peds1[18]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[18]my_peds_can_exit_vehicle = False
my_peds1[18]my_peds_waypoint = 0
my_peds1[18]COMPONENT_FACE_DRAWABLE = 0
my_peds1[18]COMPONENT_FACE_TEXTURE = 2
my_peds1[18]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[18]COMPONENT_HEAD_TEXTURE = 0
my_peds1[18]COMPONENT_HAIR_DRAWABLE = 1
my_peds1[18]COMPONENT_HAIR_TEXTURE = 1
my_peds1[18]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[18]COMPONENT_TORSO_TEXTURE = 1
my_peds1[18]COMPONENT_LEGS_DRAWABLE = 1
my_peds1[18]COMPONENT_LEGS_TEXTURE = 2
my_peds1[18]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[18]COMPONENT_HANDS_TEXTURE = 0
my_peds1[18]COMPONENT_FEET_DRAWABLE = 0
my_peds1[18]COMPONENT_FEET_TEXTURE = 0
my_peds1[18]COMPONENT_EYES_DRAWABLE = 0
my_peds1[18]COMPONENT_EYES_TEXTURE = 0
my_peds1[18]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[18]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[18]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[18]COMPONENT_TASKS_TEXTURE = 0
my_peds1[18]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds1[18]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[18]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[18]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[18]PROP_HATS_INDEX = -1
my_peds1[18]PROP_HATS_TEXTURE = -1
my_peds1[18]PROP_GLASSES_INDEX = -1
my_peds1[18]PROP_GLASSES_TEXTURE = -1
my_peds1[18]PROP_EARS_INDEX = -1
my_peds1[18]PROP_EARS_TEXTURE = -1
my_peds1[19]Model = g_m_y_lost_02
my_peds1[19]Model2 = 0x3D843282
my_peds1[19]Positionx = 107,6337
my_peds1[19]Positiony = 3700,188
my_peds1[19]Positionz = 40,70535
my_peds1[19]Heading = 270
my_peds1[19]Task = 1
my_peds1[19]Weapon = MicroSMG
my_peds1[19]Group = 1
my_peds1[19]SeatPosition = -1
my_peds1[19]my_peds_variation = Random
my_peds1[19]my_peds_Accuracy = 60
my_peds1[19]my_peds_Health = 200
my_peds1[19]my_peds_Armour = 200
my_peds1[19]my_peds_Invincible = False
my_peds1[19]my_peds_DrivingSpeed = 60
my_peds1[19]my_peds_DrivingStyle = Normal
my_peds1[19]my_peds_CombatEngaugeRange = 30
my_peds1[19]my_peds_CanLeaveGuardRange = True
my_peds1[19]my_peds_GuardRange = 5
my_peds1[19]my_peds_VecFallowDist = 5
my_peds1[19]my_peds_seeingRange = 30
my_peds1[19]my_peds_hearingRange = 60
my_peds1[19]my_peds_group_numb = 0
my_peds1[19]my_peds_Combat_Ability = 10
my_peds1[19]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[19]my_peds_can_exit_vehicle = False
my_peds1[19]my_peds_waypoint = 0
my_peds1[19]COMPONENT_FACE_DRAWABLE = 0
my_peds1[19]COMPONENT_FACE_TEXTURE = 1
my_peds1[19]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[19]COMPONENT_HEAD_TEXTURE = 0
my_peds1[19]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[19]COMPONENT_HAIR_TEXTURE = 1
my_peds1[19]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[19]COMPONENT_TORSO_TEXTURE = 0
my_peds1[19]COMPONENT_LEGS_DRAWABLE = 1
my_peds1[19]COMPONENT_LEGS_TEXTURE = 1
my_peds1[19]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[19]COMPONENT_HANDS_TEXTURE = 0
my_peds1[19]COMPONENT_FEET_DRAWABLE = 0
my_peds1[19]COMPONENT_FEET_TEXTURE = 0
my_peds1[19]COMPONENT_EYES_DRAWABLE = 0
my_peds1[19]COMPONENT_EYES_TEXTURE = 0
my_peds1[19]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[19]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[19]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[19]COMPONENT_TASKS_TEXTURE = 0
my_peds1[19]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds1[19]COMPONENT_TEXTURES_TEXTURE = 1
my_peds1[19]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[19]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[19]PROP_HATS_INDEX = -1
my_peds1[19]PROP_HATS_TEXTURE = -1
my_peds1[19]PROP_GLASSES_INDEX = -1
my_peds1[19]PROP_GLASSES_TEXTURE = -1
my_peds1[19]PROP_EARS_INDEX = -1
my_peds1[19]PROP_EARS_TEXTURE = -1
my_peds1[20]Model = g_m_y_lost_02
my_peds1[20]Model2 = 0x3D843282
my_peds1[20]Positionx = 86,59759
my_peds1[20]Positiony = 3704,287
my_peds1[20]Positionz = 40,65008
my_peds1[20]Heading = 270
my_peds1[20]Task = 1
my_peds1[20]Weapon = MicroSMG
my_peds1[20]Group = 1
my_peds1[20]SeatPosition = -1
my_peds1[20]my_peds_variation = Random
my_peds1[20]my_peds_Accuracy = 60
my_peds1[20]my_peds_Health = 200
my_peds1[20]my_peds_Armour = 200
my_peds1[20]my_peds_Invincible = False
my_peds1[20]my_peds_DrivingSpeed = 60
my_peds1[20]my_peds_DrivingStyle = Normal
my_peds1[20]my_peds_CombatEngaugeRange = 30
my_peds1[20]my_peds_CanLeaveGuardRange = True
my_peds1[20]my_peds_GuardRange = 5
my_peds1[20]my_peds_VecFallowDist = 5
my_peds1[20]my_peds_seeingRange = 30
my_peds1[20]my_peds_hearingRange = 60
my_peds1[20]my_peds_group_numb = 0
my_peds1[20]my_peds_Combat_Ability = 10
my_peds1[20]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[20]my_peds_can_exit_vehicle = False
my_peds1[20]my_peds_waypoint = 0
my_peds1[20]COMPONENT_FACE_DRAWABLE = 0
my_peds1[20]COMPONENT_FACE_TEXTURE = 0
my_peds1[20]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[20]COMPONENT_HEAD_TEXTURE = 0
my_peds1[20]COMPONENT_HAIR_DRAWABLE = 2
my_peds1[20]COMPONENT_HAIR_TEXTURE = 0
my_peds1[20]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[20]COMPONENT_TORSO_TEXTURE = 2
my_peds1[20]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[20]COMPONENT_LEGS_TEXTURE = 1
my_peds1[20]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[20]COMPONENT_HANDS_TEXTURE = 0
my_peds1[20]COMPONENT_FEET_DRAWABLE = 0
my_peds1[20]COMPONENT_FEET_TEXTURE = 0
my_peds1[20]COMPONENT_EYES_DRAWABLE = 0
my_peds1[20]COMPONENT_EYES_TEXTURE = 0
my_peds1[20]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[20]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[20]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[20]COMPONENT_TASKS_TEXTURE = 0
my_peds1[20]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds1[20]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[20]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[20]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[20]PROP_HATS_INDEX = -1
my_peds1[20]PROP_HATS_TEXTURE = -1
my_peds1[20]PROP_GLASSES_INDEX = -1
my_peds1[20]PROP_GLASSES_TEXTURE = -1
my_peds1[20]PROP_EARS_INDEX = -1
my_peds1[20]PROP_EARS_TEXTURE = -1
my_peds1[21]Model = g_m_y_lost_02
my_peds1[21]Model2 = 0x3D843282
my_peds1[21]Positionx = 89,02526
my_peds1[21]Positiony = 3677,226
my_peds1[21]Positionz = 39,56264
my_peds1[21]Heading = 270
my_peds1[21]Task = 1
my_peds1[21]Weapon = MicroSMG
my_peds1[21]Group = 1
my_peds1[21]SeatPosition = -1
my_peds1[21]my_peds_variation = Random
my_peds1[21]my_peds_Accuracy = 60
my_peds1[21]my_peds_Health = 200
my_peds1[21]my_peds_Armour = 200
my_peds1[21]my_peds_Invincible = False
my_peds1[21]my_peds_DrivingSpeed = 60
my_peds1[21]my_peds_DrivingStyle = Normal
my_peds1[21]my_peds_CombatEngaugeRange = 30
my_peds1[21]my_peds_CanLeaveGuardRange = True
my_peds1[21]my_peds_GuardRange = 5
my_peds1[21]my_peds_VecFallowDist = 5
my_peds1[21]my_peds_seeingRange = 30
my_peds1[21]my_peds_hearingRange = 60
my_peds1[21]my_peds_group_numb = 0
my_peds1[21]my_peds_Combat_Ability = 10
my_peds1[21]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[21]my_peds_can_exit_vehicle = False
my_peds1[21]my_peds_waypoint = 0
my_peds1[21]COMPONENT_FACE_DRAWABLE = 0
my_peds1[21]COMPONENT_FACE_TEXTURE = 2
my_peds1[21]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[21]COMPONENT_HEAD_TEXTURE = 0
my_peds1[21]COMPONENT_HAIR_DRAWABLE = 1
my_peds1[21]COMPONENT_HAIR_TEXTURE = 0
my_peds1[21]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[21]COMPONENT_TORSO_TEXTURE = 2
my_peds1[21]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[21]COMPONENT_LEGS_TEXTURE = 2
my_peds1[21]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[21]COMPONENT_HANDS_TEXTURE = 0
my_peds1[21]COMPONENT_FEET_DRAWABLE = 0
my_peds1[21]COMPONENT_FEET_TEXTURE = 0
my_peds1[21]COMPONENT_EYES_DRAWABLE = 0
my_peds1[21]COMPONENT_EYES_TEXTURE = 0
my_peds1[21]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[21]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[21]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[21]COMPONENT_TASKS_TEXTURE = 0
my_peds1[21]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[21]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[21]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[21]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[21]PROP_HATS_INDEX = -1
my_peds1[21]PROP_HATS_TEXTURE = -1
my_peds1[21]PROP_GLASSES_INDEX = -1
my_peds1[21]PROP_GLASSES_TEXTURE = -1
my_peds1[21]PROP_EARS_INDEX = -1
my_peds1[21]PROP_EARS_TEXTURE = -1
my_peds1[22]Model = g_m_y_lost_02
my_peds1[22]Model2 = 0x3D843282
my_peds1[22]Positionx = 74,26153
my_peds1[22]Positiony = 3678,494
my_peds1[22]Positionz = 39,75991
my_peds1[22]Heading = 270
my_peds1[22]Task = 1
my_peds1[22]Weapon = MicroSMG
my_peds1[22]Group = 1
my_peds1[22]SeatPosition = -1
my_peds1[22]my_peds_variation = Random
my_peds1[22]my_peds_Accuracy = 60
my_peds1[22]my_peds_Health = 200
my_peds1[22]my_peds_Armour = 200
my_peds1[22]my_peds_Invincible = False
my_peds1[22]my_peds_DrivingSpeed = 60
my_peds1[22]my_peds_DrivingStyle = Normal
my_peds1[22]my_peds_CombatEngaugeRange = 30
my_peds1[22]my_peds_CanLeaveGuardRange = True
my_peds1[22]my_peds_GuardRange = 5
my_peds1[22]my_peds_VecFallowDist = 5
my_peds1[22]my_peds_seeingRange = 30
my_peds1[22]my_peds_hearingRange = 60
my_peds1[22]my_peds_group_numb = 0
my_peds1[22]my_peds_Combat_Ability = 10
my_peds1[22]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds1[22]my_peds_can_exit_vehicle = False
my_peds1[22]my_peds_waypoint = 0
my_peds1[22]COMPONENT_FACE_DRAWABLE = 0
my_peds1[22]COMPONENT_FACE_TEXTURE = 1
my_peds1[22]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[22]COMPONENT_HEAD_TEXTURE = 0
my_peds1[22]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[22]COMPONENT_HAIR_TEXTURE = 0
my_peds1[22]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[22]COMPONENT_TORSO_TEXTURE = 1
my_peds1[22]COMPONENT_LEGS_DRAWABLE = 1
my_peds1[22]COMPONENT_LEGS_TEXTURE = 0
my_peds1[22]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[22]COMPONENT_HANDS_TEXTURE = 0
my_peds1[22]COMPONENT_FEET_DRAWABLE = 0
my_peds1[22]COMPONENT_FEET_TEXTURE = 0
my_peds1[22]COMPONENT_EYES_DRAWABLE = 0
my_peds1[22]COMPONENT_EYES_TEXTURE = 0
my_peds1[22]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[22]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[22]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[22]COMPONENT_TASKS_TEXTURE = 0
my_peds1[22]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[22]COMPONENT_TEXTURES_TEXTURE = 1
my_peds1[22]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[22]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[22]PROP_HATS_INDEX = -1
my_peds1[22]PROP_HATS_TEXTURE = -1
my_peds1[22]PROP_GLASSES_INDEX = -1
my_peds1[22]PROP_GLASSES_TEXTURE = -1
my_peds1[22]PROP_EARS_INDEX = -1
my_peds1[22]PROP_EARS_TEXTURE = -1
my_peds1[23]Model = g_m_y_lost_01
my_peds1[23]Model2 = 0x4F46D607
my_peds1[23]Positionx = 94,92107
my_peds1[23]Positiony = 3737,502
my_peds1[23]Positionz = 40,5846
my_peds1[23]Heading = 240
my_peds1[23]Task = 13
my_peds1[23]Weapon = MicroSMG
my_peds1[23]Group = 1
my_peds1[23]SeatPosition = -1
my_peds1[23]my_peds_variation = Random
my_peds1[23]my_peds_Accuracy = 60
my_peds1[23]my_peds_Health = 200
my_peds1[23]my_peds_Armour = 200
my_peds1[23]my_peds_Invincible = False
my_peds1[23]my_peds_DrivingSpeed = 60
my_peds1[23]my_peds_DrivingStyle = Normal
my_peds1[23]my_peds_CombatEngaugeRange = 30
my_peds1[23]my_peds_CanLeaveGuardRange = True
my_peds1[23]my_peds_GuardRange = 5
my_peds1[23]my_peds_VecFallowDist = 5
my_peds1[23]my_peds_seeingRange = 30
my_peds1[23]my_peds_hearingRange = 60
my_peds1[23]my_peds_group_numb = 0
my_peds1[23]my_peds_Combat_Ability = 10
my_peds1[23]my_peds_senario = WORLD_HUMAN_SMOKING_POT
my_peds1[23]my_peds_can_exit_vehicle = False
my_peds1[23]my_peds_waypoint = 0
my_peds1[23]COMPONENT_FACE_DRAWABLE = 0
my_peds1[23]COMPONENT_FACE_TEXTURE = 1
my_peds1[23]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[23]COMPONENT_HEAD_TEXTURE = 0
my_peds1[23]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[23]COMPONENT_HAIR_TEXTURE = 0
my_peds1[23]COMPONENT_TORSO_DRAWABLE = 1
my_peds1[23]COMPONENT_TORSO_TEXTURE = 1
my_peds1[23]COMPONENT_LEGS_DRAWABLE = 1
my_peds1[23]COMPONENT_LEGS_TEXTURE = 2
my_peds1[23]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[23]COMPONENT_HANDS_TEXTURE = 0
my_peds1[23]COMPONENT_FEET_DRAWABLE = 0
my_peds1[23]COMPONENT_FEET_TEXTURE = 0
my_peds1[23]COMPONENT_EYES_DRAWABLE = 0
my_peds1[23]COMPONENT_EYES_TEXTURE = 0
my_peds1[23]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[23]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[23]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[23]COMPONENT_TASKS_TEXTURE = 0
my_peds1[23]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds1[23]COMPONENT_TEXTURES_TEXTURE = 1
my_peds1[23]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[23]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[23]PROP_HATS_INDEX = -1
my_peds1[23]PROP_HATS_TEXTURE = -1
my_peds1[23]PROP_GLASSES_INDEX = -1
my_peds1[23]PROP_GLASSES_TEXTURE = -1
my_peds1[23]PROP_EARS_INDEX = -1
my_peds1[23]PROP_EARS_TEXTURE = -1
my_peds1[24]Model = g_m_y_lost_01
my_peds1[24]Model2 = 0x4F46D607
my_peds1[24]Positionx = 96,89101
my_peds1[24]Positiony = 3737,823
my_peds1[24]Positionz = 40,49927
my_peds1[24]Heading = 185
my_peds1[24]Task = 13
my_peds1[24]Weapon = MicroSMG
my_peds1[24]Group = 1
my_peds1[24]SeatPosition = -1
my_peds1[24]my_peds_variation = Random
my_peds1[24]my_peds_Accuracy = 60
my_peds1[24]my_peds_Health = 200
my_peds1[24]my_peds_Armour = 200
my_peds1[24]my_peds_Invincible = False
my_peds1[24]my_peds_DrivingSpeed = 60
my_peds1[24]my_peds_DrivingStyle = Normal
my_peds1[24]my_peds_CombatEngaugeRange = 30
my_peds1[24]my_peds_CanLeaveGuardRange = True
my_peds1[24]my_peds_GuardRange = 5
my_peds1[24]my_peds_VecFallowDist = 5
my_peds1[24]my_peds_seeingRange = 30
my_peds1[24]my_peds_hearingRange = 60
my_peds1[24]my_peds_group_numb = 0
my_peds1[24]my_peds_Combat_Ability = 10
my_peds1[24]my_peds_senario = WORLD_HUMAN_STAND_MOBILE
my_peds1[24]my_peds_can_exit_vehicle = False
my_peds1[24]my_peds_waypoint = 0
my_peds1[24]COMPONENT_FACE_DRAWABLE = 0
my_peds1[24]COMPONENT_FACE_TEXTURE = 0
my_peds1[24]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[24]COMPONENT_HEAD_TEXTURE = 0
my_peds1[24]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[24]COMPONENT_HAIR_TEXTURE = 0
my_peds1[24]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[24]COMPONENT_TORSO_TEXTURE = 1
my_peds1[24]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[24]COMPONENT_LEGS_TEXTURE = 1
my_peds1[24]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[24]COMPONENT_HANDS_TEXTURE = 0
my_peds1[24]COMPONENT_FEET_DRAWABLE = 0
my_peds1[24]COMPONENT_FEET_TEXTURE = 0
my_peds1[24]COMPONENT_EYES_DRAWABLE = 0
my_peds1[24]COMPONENT_EYES_TEXTURE = 0
my_peds1[24]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[24]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[24]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[24]COMPONENT_TASKS_TEXTURE = 0
my_peds1[24]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[24]COMPONENT_TEXTURES_TEXTURE = 1
my_peds1[24]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[24]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[24]PROP_HATS_INDEX = -1
my_peds1[24]PROP_HATS_TEXTURE = -1
my_peds1[24]PROP_GLASSES_INDEX = -1
my_peds1[24]PROP_GLASSES_TEXTURE = -1
my_peds1[24]PROP_EARS_INDEX = -1
my_peds1[24]PROP_EARS_TEXTURE = -1
my_peds1[25]Model = g_m_y_lost_01
my_peds1[25]Model2 = 0x4F46D607
my_peds1[25]Positionx = 95,74137
my_peds1[25]Positiony = 3738,647
my_peds1[25]Positionz = 40,49678
my_peds1[25]Heading = 195
my_peds1[25]Task = 13
my_peds1[25]Weapon = MicroSMG
my_peds1[25]Group = 1
my_peds1[25]SeatPosition = -1
my_peds1[25]my_peds_variation = Random
my_peds1[25]my_peds_Accuracy = 60
my_peds1[25]my_peds_Health = 200
my_peds1[25]my_peds_Armour = 200
my_peds1[25]my_peds_Invincible = False
my_peds1[25]my_peds_DrivingSpeed = 60
my_peds1[25]my_peds_DrivingStyle = Normal
my_peds1[25]my_peds_CombatEngaugeRange = 30
my_peds1[25]my_peds_CanLeaveGuardRange = True
my_peds1[25]my_peds_GuardRange = 5
my_peds1[25]my_peds_VecFallowDist = 5
my_peds1[25]my_peds_seeingRange = 30
my_peds1[25]my_peds_hearingRange = 60
my_peds1[25]my_peds_group_numb = 0
my_peds1[25]my_peds_Combat_Ability = 10
my_peds1[25]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds1[25]my_peds_can_exit_vehicle = False
my_peds1[25]my_peds_waypoint = 0
my_peds1[25]COMPONENT_FACE_DRAWABLE = 0
my_peds1[25]COMPONENT_FACE_TEXTURE = 2
my_peds1[25]COMPONENT_HEAD_DRAWABLE = 0
my_peds1[25]COMPONENT_HEAD_TEXTURE = 0
my_peds1[25]COMPONENT_HAIR_DRAWABLE = 0
my_peds1[25]COMPONENT_HAIR_TEXTURE = 0
my_peds1[25]COMPONENT_TORSO_DRAWABLE = 0
my_peds1[25]COMPONENT_TORSO_TEXTURE = 0
my_peds1[25]COMPONENT_LEGS_DRAWABLE = 0
my_peds1[25]COMPONENT_LEGS_TEXTURE = 0
my_peds1[25]COMPONENT_HANDS_DRAWABLE = 0
my_peds1[25]COMPONENT_HANDS_TEXTURE = 0
my_peds1[25]COMPONENT_FEET_DRAWABLE = 0
my_peds1[25]COMPONENT_FEET_TEXTURE = 0
my_peds1[25]COMPONENT_EYES_DRAWABLE = 0
my_peds1[25]COMPONENT_EYES_TEXTURE = 0
my_peds1[25]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds1[25]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds1[25]COMPONENT_TASKS_DRAWABLE = 0
my_peds1[25]COMPONENT_TASKS_TEXTURE = 0
my_peds1[25]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds1[25]COMPONENT_TEXTURES_TEXTURE = 0
my_peds1[25]COMPONENT_TORSO2_DRAWABLE = 0
my_peds1[25]COMPONENT_TORSO2_TEXTURE = 0
my_peds1[25]PROP_HATS_INDEX = -1
my_peds1[25]PROP_HATS_TEXTURE = -1
my_peds1[25]PROP_GLASSES_INDEX = -1
my_peds1[25]PROP_GLASSES_TEXTURE = -1
my_peds1[25]PROP_EARS_INDEX = -1
my_peds1[25]PROP_EARS_TEXTURE = -1
